James Newman — 作者 (3)
Gödel's Proof [图书] 豆瓣
In 1931 Kurt Godel published his fundamental paper, "On Formally Undecidable Propositions of Principia Mathematica and Related Systems". This revolutionary paper challenged certain basic assumptions underlying much research in mathematics and logic. Godel received public recognition of his work in 1951 when he was awarded the first Albert Einstein Award for achievement in the natural sciences - perhaps the highest award of its kind in the United States. The award committee described his work in mathematical logic as "one of the greatest contributions to the sciences in recent times". However, few mathematicians of the time were equipped to understand the young scholar's complex proof. Ernest Nagel and James Newman provide a readable and accessible explanation to both scholars and non-specialists of the main ideas and broad implications of Godel's discovery. It offers every educated person with a taste for logic and philosophy the chance to understand a previously difficult and inaccessible subject. Marking the 50th anniversary of the original publication of Godel's Proof, New York University Press is proud to publish this special anniversary edition of one of its bestselling and most frequently translated books. With a new introduction by Douglas R. Hofstadter, this book will appeal students, scholars, and professionals in the fields of mathematics, computer science, logic and philosophy, and science.
Videogames [图书] 豆瓣
James Newman's lucid and engaging introduction guides the reader through the world of videogaming, providing a history of the videogame, from its origins in the computer lab to its contemporary status as a global entertainment industry, with characters such as Lara Croft and Sonic the Hedgehog familiar even to those who've never been near a games console. Newman introduces: What is a videogame?; Why study videogames?; a brief history of videogames, from Pac-Man to Pokemon; the videogame industry; who plays videogames?; are videogames bad for you?; the narrative structure of videogames; and the future of videogames. Newman traces the battle for dominance among key players such as Atari, Nintendo and Sega, explains how new videogames are developed and produced, and outlines research into the effects of videogaming on players, challenging the popular notion that too much Playstation is bad for your health.