<p>Got Rust running on the PSP 🦀</p><p><span class="h-card"><a href="https://fosstodon.org/@ratatui_rs" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>ratatui_rs</span></a></span> is next... 🐭</p><p><a href="https://github.com/overdrivenpotato/rust-psp" rel="nofollow" class="ellipsis" title="github.com/overdrivenpotato/rust-psp"><span class="invisible">https://</span><span class="ellipsis">github.com/overdrivenpotato/ru</span><span class="invisible">st-psp</span></a></p><p><a href="/tags/rustlang/" rel="tag">#rustlang</a> <a href="/tags/psp/" rel="tag">#psp</a> <a href="/tags/homebrew/" rel="tag">#homebrew</a> <a href="/tags/graphics/" rel="tag">#graphics</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/pspsdk/" rel="tag">#pspsdk</a> <a href="/tags/ratatui/" rel="tag">#ratatui</a></p>
gamedev
<p>Hey everyone! The game I've been working on for NEARLY TEN YEARS is now officially out! I would love it so much if you would check it out! If you like stuff like Dragon Quest and Elder Scrolls, this might be right up your alley!</p><p>A massive thank you to everyone who has helped me work on it, including connections I've made through fedi like <span class="h-card"><a href="https://baraag.net/@matana" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>matana</span></a></span> and <span class="h-card"><a href="https://gameliberty.club/@Mr_NutterButter" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>Mr_NutterButter</span></a></span> <img src="https://neodb.social/media/emoji/gameliberty.club/peepoCheers.png" class="emoji" alt=":peepoCheers:" title=":peepoCheers:"> also thanks to everyone here that kept me motivated and always liked/boosted my posts!</p><p>Definitely wasn't always easy, especially in the case of motivation, and I'm sure there are still some bugs out there I didn't catch with a game so large. I'm so happy with the way it turned out though and I'm incredibly grateful that I had the ability to create it!</p><p>GO PLAY IT, IT'S FREE!<br>(and there's a $7 supporter pack if you feel so inclined <img src="https://neodb.social/media/emoji/gameliberty.club/meru_shy.png" class="emoji" alt=":meru_shy:" title=":meru_shy:"> )</p><p>Steam: <a href="https://store.steampowered.com/app/3057330/Gods_Disdain/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3057330/Gods_Disdain/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/305</span><span class="invisible">7330/Gods_Disdain/</span></a><br>Itch.io: <a href="https://after-midnight-games.itch.io/godsdisdain" rel="nofollow" class="ellipsis" title="after-midnight-games.itch.io/godsdisdain"><span class="invisible">https://</span><span class="ellipsis">after-midnight-games.itch.io/g</span><span class="invisible">odsdisdain</span></a></p><p><a href="/tags/godsdisdain/" rel="tag">#godsdisdain</a> <a href="/tags/rpg/" rel="tag">#rpg</a> <a href="/tags/jrpg/" rel="tag">#jrpg</a> <a href="/tags/rpgmaker/" rel="tag">#rpgmaker</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/indiegames/" rel="tag">#indiegames</a> <a href="/tags/indiegamedev/" rel="tag">#indiegamedev</a> <a href="/tags/gaming/" rel="tag">#gaming</a> <a href="/tags/games/" rel="tag">#games</a> <a href="/tags/steam32/" rel="tag">#steam32</a></p>
<p><a href="/tags/monthlyrecap/" rel="tag">#MonthlyRecap</a> 2025-11</p><p>- Saw some jack-o-lanterns<br>- Had a big pizza<br>- Had two Thanksgiving dinners</p><p>For <a href="/tags/starspark/" rel="tag">#StarSpark</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a>:<br>- Impact frames<br>- Improved hitstop<br>- Made a pitch deck<br>- Added better sounds</p><p>The highlight was definitely having Star Spark show up on Kotaku on Thanksgiving Day!</p>
<p>My game Robot anomaly is on playtest mode in Steam!</p><p>Use the Request Access button and try it for free!</p><p><a href="https://store.steampowered.com/app/3583330/Robot_Anomaly/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3583330/Robot_Anomaly/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/358</span><span class="invisible">3330/Robot_Anomaly/</span></a></p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/horrorgame/" rel="tag">#HorrorGame</a> <a href="/tags/godot/" rel="tag">#Godot</a> <a href="/tags/linux/" rel="tag">#Linux</a> <a href="/tags/freesoftware/" rel="tag">#FreeSoftware</a></p>
<p><img src="https://neodb.social/media/emoji/fosstodon.org/blobcatgoogly2.png" class="emoji" alt=":blobcatgoogly2:" title=":blobcatgoogly2:"> Some more silliness. <a href="/tags/radioforestrion/" rel="tag">#RADIOFORESTRION</a> <a href="/tags/bevy/" rel="tag">#bevy</a> <a href="/tags/ratatui/" rel="tag">#ratatui</a> <a href="/tags/rust/" rel="tag">#rust</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a></p>
<p>Sword lesbian? ✅ <br>Love story? ✅ <br>Retro action? ✅ </p><p>Enigma Heart, our sapphic take on a classic action RPG formula, is available to wishlist NOW on <a href="/tags/steam/" rel="tag">#Steam</a>!</p><p>If you'd like to be notified when it's released, boost this post! We'll edit it, and you should get a notification!</p><p><a href="https://store.steampowered.com/app/2986980/Enigma_Heart/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/2986980/Enigma_Heart/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/298</span><span class="invisible">6980/Enigma_Heart/</span></a></p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/indiegames/" rel="tag">#IndieGames</a> <a href="/tags/indiegaming/" rel="tag">#IndieGaming</a> <a href="/tags/pixelart/" rel="tag">#PixelArt</a> <a href="/tags/zelda/" rel="tag">#Zelda</a> <a href="/tags/enigmaheart/" rel="tag">#EnigmaHeart</a> <a href="/tags/screenshotsaturday/" rel="tag">#ScreenshotSaturday</a></p>
Edited 1y ago
<p>Are you living in the Frankfurt/Rhine-Main area? The Godot Community FFM/Rhein-Main will be meeting at the local <span class="h-card"><a href="https://chaos.social/@cccffm" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>cccffm</span></a></span> hackspace for the very first time on Thursday, 17th of July, 19:00 PM! 🎉</p><p><a href="https://discord.gg/WWwbDY2ubC" rel="nofollow"><span class="invisible">https://</span>discord.gg/WWwbDY2ubC</a></p><p><a href="https://ccc-ffm.de/hackerspace/" rel="nofollow"><span class="invisible">https://</span>ccc-ffm.de/hackerspace/</a></p><p><a href="/tags/frankfurt/" rel="tag">#Frankfurt</a> <a href="/tags/ffm/" rel="tag">#FFM</a> <a href="/tags/rheinmain/" rel="tag">#RheinMain</a> <a href="/tags/godotengine/" rel="tag">#GodotEngine</a> <a href="/tags/opensource/" rel="tag">#OpenSource</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/meetup/" rel="tag">#Meetup</a> <a href="/tags/hackspace/" rel="tag">#Hackspace</a> <a href="/tags/makespace/" rel="tag">#Makespace</a> <a href="/tags/godot4/" rel="tag">#Godot4</a></p>
<p>Enigma Heart, my sapphic-infused take on the most underrated Zelda game, is now available to wishlist on Steam and follow on itch.io!</p><p>If you want to be notified when it comes out, boost this post! I'll edit it when the game releases, and you should receive a notification!</p><p>More info: <a href="https://www.hadrosaurus.net/enigma-heart/" rel="nofollow" class="ellipsis" title="www.hadrosaurus.net/enigma-heart/"><span class="invisible">https://</span><span class="ellipsis">www.hadrosaurus.net/enigma-hea</span><span class="invisible">rt/</span></a></p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/indiegames/" rel="tag">#IndieGames</a> <a href="/tags/indiegaming/" rel="tag">#IndieGaming</a> <a href="/tags/zelda/" rel="tag">#Zelda</a> <a href="/tags/enigmaheart/" rel="tag">#EnigmaHeart</a></p>
<p>I'm urgently looking for work! 🔁</p><p>Software engineer and game programmer, looking for gamedev, software, IT jobs.</p><p>Remote 🌍 Local/onsite 🇪🇺</p><p>🟢 6 years of experience<br>🟢 Worked in AA, AAA, indie gamedev, and network tech<br>🟢 Lead experience<br>🟢 Very good at C++ and Godot<br>🟢 Decent at C, C#, Unity, Rust, Python, shaders<br>🟢 Git ranger, Linux veteran</p><p>Any and all info appreciated, DM me! Email, LinkedIn, Signal and Telegram on request.</p><p><a href="/tags/fedihire/" rel="tag">#FediHire</a> <a href="/tags/lookingforwork/" rel="tag">#lookingforwork</a> <a href="/tags/jobs/" rel="tag">#jobs</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/jobsearch/" rel="tag">#jobsearch</a> <a href="/tags/softwareengineer/" rel="tag">#softwareengineer</a></p>
The old game consulting company I worked at and helped build the engineering team just took ownership of Unity's Multiplay game server hosting product. When I was there the CTO was the former-Multiplay architect and engineer. Such a small incestual world AAA gaming is.<br><br><a href="/tags/gaming/" rel="tag">#Gaming</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/hosting/" rel="tag">#Hosting</a><br>
<p>The horror game Robot Anomaly has been released on Steam!</p><p>Consider wishlisting or buying to support the work on my next game! <a href="https://store.steampowered.com/app/3583330/Robot_Anomaly/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3583330/Robot_Anomaly/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/358</span><span class="invisible">3330/Robot_Anomaly/</span></a></p><p>Thanks for your support during this journey!</p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/linux/" rel="tag">#Linux</a> <a href="/tags/linuxgaming/" rel="tag">#LinuxGaming</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/horror/" rel="tag">#Horror</a> <a href="/tags/horrorgame/" rel="tag">#HorrorGame</a> <a href="/tags/robotanomaly/" rel="tag">#RobotAnomaly</a> <a href="/tags/gaming/" rel="tag">#Gaming</a> <a href="/tags/godot/" rel="tag">#Godot</a></p>
<p>Steam Multiplayer: Play and Make Games Together! Coming soon to RPG in a Box on Steam!</p><p><a href="/tags/rpginabox/" rel="tag">#rpginabox</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/indiedev/" rel="tag">#indiedev</a></p>
<p>hellooo fedi!!! </p><p>i am overdue for an <a href="/tags/introduction/" rel="tag">#introduction</a>:</p><p>i am a transfem artist based in <a href="/tags/adelaide/" rel="tag">#adelaide</a>, kaurna yerta and have a background in <a href="/tags/gamedev/" rel="tag">#gamedev</a>, specifically <a href="/tags/virtualreality/" rel="tag">#virtualreality</a>. i cant stop thinking about <a href="/tags/transreality/" rel="tag">#transreality</a> experiences, <a href="/tags/pervasivegames/" rel="tag">#pervasivegames</a>, and other transmedia storytelling ( <a href="/tags/args/" rel="tag">#ARGs</a>! ), but most of my artistic practice would be in what i would more broadly call participatory <a href="/tags/performanceart/" rel="tag">#performanceart</a></p><p>i love <a href="/tags/opensource/" rel="tag">#opensource</a>, <a href="/tags/diy/" rel="tag">#diy</a> (as in punk), <a href="/tags/openscience/" rel="tag">#openscience</a>, and building and pulling apart systems!!</p>
<p><a href="/tags/commonlisp/" rel="tag">#commonLisp</a> <a href="/tags/programming/" rel="tag">#programming</a> <a href="/tags/mcclim/" rel="tag">#McCLIM</a> <a href="/tags/images/" rel="tag">#images</a> <a href="/tags/gui/" rel="tag">#GUI</a> + <a href="/tags/emacs/" rel="tag">#emacs</a> <a href="/tags/eev/" rel="tag">#eev</a> <a href="/tags/eepitch/" rel="tag">#eepitch</a> in the "three buffer configuration".</p><p><a href="https://screwlisp.small-web.org/eev/multislime/" rel="nofollow" class="ellipsis" title="screwlisp.small-web.org/eev/multislime/"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/eev/mu</span><span class="invisible">ltislime/</span></a></p><p>;; Look at the full gif in the link.</p><p>I had a-bit-of-a-day, as you can see reading the article. Still, I think it both indicates basic pictures (well, a slideshow) finally, which my NicCLIM <a href="/tags/gamedev/" rel="tag">#gamedev</a> has been hurting for. (thanks <span class="h-card"><a href="https://appdot.net/@mdhughes" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>mdhughes</span></a></span> for your help) and the "three buffer eepitch" (thanks <span class="h-card"><a href="https://emacs.social/@eduardoochs" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>eduardoochs</span></a></span> ).</p>
<p>Subtlety? What's that? Beats me; I don't do subtext! 🏳️🌈 </p><p>---</p><p>➡️ Ever wished Zelda II were (even more) gay?<br>Wishlist Enigma Heart!<br><a href="https://www.hadrosaurus.net/enigma-heart/" rel="nofollow" class="ellipsis" title="www.hadrosaurus.net/enigma-heart/"><span class="invisible">https://</span><span class="ellipsis">www.hadrosaurus.net/enigma-hea</span><span class="invisible">rt/</span></a><br><a href="https://store.steampowered.com/app/2986980/Enigma_Heart/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/2986980/Enigma_Heart/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/298</span><span class="invisible">6980/Enigma_Heart/</span></a></p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/indiegames/" rel="tag">#IndieGames</a> <a href="/tags/indiegaming/" rel="tag">#IndieGaming</a> <a href="/tags/pixelart/" rel="tag">#PixelArt</a> <a href="/tags/enigmaheart/" rel="tag">#EnigmaHeart</a></p>
Edited 262d ago
<p>Join us next week on Thursday for our Godot Meetup @ Saftladen!</p><p>We adjusted our schedule: from now on we are meeting on every 4th Thursday of the month at Saftladen (instead of Fridays at IN-Berlin) and every 2nd Thursday at c-base (like before). Hope to see you at Saftladen soon!</p><p>Thursday, 26 Feb 2026, 19:00-22:00<br>Saftladen Game Collective<br>Normannenstraße 1, Lichtenberg, 10367 Berlin</p><p><a href="https://www.meetup.com/godot-user-group-berlin/events/312319253/" rel="nofollow" class="ellipsis" title="www.meetup.com/godot-user-group-berlin/events/312319253/"><span class="invisible">https://</span><span class="ellipsis">www.meetup.com/godot-user-grou</span><span class="invisible">p-berlin/events/312319253/</span></a></p><p><a href="https://discord.gg/Sm3CgrqqQa" rel="nofollow"><span class="invisible">https://</span>discord.gg/Sm3CgrqqQa</a></p><p><a href="/tags/berlin/" rel="tag">#Berlin</a> <a href="/tags/godotengine/" rel="tag">#GodotEngine</a> <a href="/tags/opensource/" rel="tag">#OpenSource</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/meetup/" rel="tag">#Meetup</a> <a href="/tags/godot/" rel="tag">#Godot</a></p>
<p>We’re putting together a Defold showreel video showcasing Defold games released (or in early access) during 2025! </p><p>If you want to be included, please send us a 10-20 second video of the gameplay 🎞️</p><p>Details: <a href="https://forum.defold.com/t/defold-showreel-2025-call-for-videos/82028" rel="nofollow" class="ellipsis" title="forum.defold.com/t/defold-showreel-2025-call-for-videos/82028"><span class="invisible">https://</span><span class="ellipsis">forum.defold.com/t/defold-show</span><span class="invisible">reel-2025-call-for-videos/82028</span></a></p><p><a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/indiegames/" rel="tag">#indiegames</a> <a href="/tags/madewithdefold/" rel="tag">#MadeWithDefold</a></p>
<p>We're very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.</p><p>Looking forward to sharing our dev progress over the next few months.</p><p><a href="https://ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/" rel="nofollow" class="ellipsis" title="ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/"><span class="invisible">https://</span><span class="ellipsis">ardan.ie/games-2/indiedev-2025</span><span class="invisible">-8-teams-announced-for-second-year-of-games-prototype-fund/</span></a></p><p><a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiedev2025/" rel="tag">#IndieDev2025</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/irishgamedev/" rel="tag">#IrishGameDev</a></p>
<p>The team and I at <span class="h-card"><a href="https://mastodon.gamedev.place/@rucach" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>rucach</span></a></span> are very excited to announce we're one of the teams for the IndieDev 2025 fund working on our game 'Valley of the Lost Abbey'.</p><p>Looking forward to sharing our dev progress over the next few months.</p><p><a href="https://ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/" rel="nofollow" class="ellipsis" title="ardan.ie/games-2/indiedev-2025-8-teams-announced-for-second-year-of-games-prototype-fund/"><span class="invisible">https://</span><span class="ellipsis">ardan.ie/games-2/indiedev-2025</span><span class="invisible">-8-teams-announced-for-second-year-of-games-prototype-fund/</span></a></p><p><a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiedev2025/" rel="tag">#IndieDev2025</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/irishgamedev/" rel="tag">#IrishGameDev</a></p>
<p>🐭Blobun is on sale on Steam for a nice $6.99! You can also get it with its soundtrack too for less than $10! Instead of working out with sports you can work out your mind with our 140 puzzles hehe</p><p><a href="https://store.steampowered.com/app/3284270/Blobun/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3284270/Blobun/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/328</span><span class="invisible">4270/Blobun/</span></a></p><p><a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/gamemaker/" rel="tag">#gamemaker</a></p>
<p>You can now play (free on the web) ALL THREE of the earthquake preparedness video games we developed:</p><p><a href="https://www.cascadia9game.org/home" rel="nofollow"><span class="invisible">https://</span>www.cascadia9game.org/home</a></p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/earthquake/" rel="tag">#earthquake</a> <a href="/tags/preparedness/" rel="tag">#preparedness</a> <a href="/tags/portland/" rel="tag">#portland</a> <a href="/tags/pdx/" rel="tag">#pdx</a> <a href="/tags/oregon/" rel="tag">#oregon</a> <a href="/tags/pnw/" rel="tag">#pnw</a></p>
<p><a href="/tags/monthlyrecap/" rel="tag">#MonthlyRecap</a> 2026-01<br>- Job hunting<br>- Played <a href="/tags/firewatch/" rel="tag">#Firewatch</a><br>- Had a stomach bug<br>- Watched seasons 1 and 2 of <a href="/tags/primal/" rel="tag">#Primal</a><br>- Started watching Better Call Saul</p><p>For <a href="/tags/starspark/" rel="tag">#StarSpark</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a>:<br>- Deck system<br>- Updated the options UI<br>- Changed speech bubble layout<br>- Came up with a plan to release this year!</p>
<p>Ya está la página de Steam del juego de terror inspirado en la transmisión del CONICET 🦐</p><p><a href="https://store.steampowered.com/app/3928820/Calling_Depths" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3928820/Calling_Depths"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/392</span><span class="invisible">8820/Calling_Depths</span></a></p><p>¡Agreguen a la lista de deados y compartan! ❤️</p><p><a href="/tags/argentina/" rel="tag">#Argentina</a> <a href="/tags/gaming/" rel="tag">#Gaming</a> <a href="/tags/conicet/" rel="tag">#CONICET</a> <a href="/tags/mardelplata/" rel="tag">#MarDelPlata</a> <a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/godot/" rel="tag">#Godot</a></p>
<p><a href="https://screwlisp.small-web.org/lispgames/mcclim-grid-map-editor/" rel="nofollow" class="ellipsis" title="screwlisp.small-web.org/lispgames/mcclim-grid-map-editor/"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/mcclim-grid-map-editor/</span></a></p><p>in which I write a "map editor" that's just the McCLIM formatting-table macro like it says on the back of the box.</p><p>(Dynamically resizing rows and columns of) symbols for now, I'll do images (named by the symbols) later.</p><p><a href="/tags/commonlisp/" rel="tag">#commonLisp</a> <a href="/tags/mcclim/" rel="tag">#mcclim</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/devlog/" rel="tag">#devlog</a> <a href="/tags/lispgames/" rel="tag">#lispGames</a> </p><p>I also briefly describe c. 2005 LAN parties in the context of WC3 being where I first heard the words "map editor" decades before I knew about computers.</p>
<p><a href="/tags/lispygopherclimate/" rel="tag">#lispyGopherClimate</a> <a href="/tags/lambdamoo/" rel="tag">#lambdaMOO</a> <a href="/tags/virtualreality/" rel="tag">#virtualReality</a> <a href="/tags/programming/" rel="tag">#programming</a> <a href="/tags/software/" rel="tag">#software</a><br><a href="https://archives.anonradio.net/202508130000_screwtape.mp3" rel="nofollow" class="ellipsis" title="archives.anonradio.net/202508130000_screwtape.mp3"><span class="invisible">https://</span><span class="ellipsis">archives.anonradio.net/2025081</span><span class="invisible">30000_screwtape.mp3</span></a> 0UTC Wed / Boston 8pm Tue</p><p>Talking to <span class="h-card"><a href="https://social.jlamothe.net/profile/me" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>me</span></a></span> , who programmed and hosts a popular sushi restaurant in virtual reality.</p><p><a href="https://jlamothe.net/" rel="nofollow"><span class="invisible">https://</span>jlamothe.net/</a></p><p>This is the fourth of a series of interviews, following <span class="h-card"><a href="https://social.solarpunk.au/users/vidak" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>vidak</span></a></span>'s permacomputer, <span class="h-card"><a href="https://hachyderm.io/@jeremy_list" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>jeremy_list</span></a></span>'s Habitat and <span class="h-card"><a href="https://functional.cafe/@kasper" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>kasper</span></a></span>'s Swooprace. Using Mashey's <a href="/tags/unix/" rel="tag">#unix</a> scale, Paradise sushi is a minor success.</p><p>As well as <a href="/tags/mud/" rel="tag">#MUD</a>, <a href="/tags/commonlisp/" rel="tag">#commonLisp</a> <a href="/tags/clim/" rel="tag">#CLIM</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> on <a href="/tags/itchio/" rel="tag">#itchio</a>.</p>
Edited 236d ago
ひげ
