<p>Phobos Down 1.0.0 is out now!</p><p>➡️ Steam: <a href="https://store.steampowered.com/app/2754880/Phobos_Down/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/2754880/Phobos_Down/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/275</span><span class="invisible">4880/Phobos_Down/</span></a></p><p>➡️ Itch: <a href="https://fractilegames.itch.io/phobos-down" rel="nofollow" class="ellipsis" title="fractilegames.itch.io/phobos-down"><span class="invisible">https://</span><span class="ellipsis">fractilegames.itch.io/phobos-d</span><span class="invisible">own</span></a></p><p>🌐 Website: <a href="https://www.fractilegames.com/phobos-down/" rel="nofollow" class="ellipsis" title="www.fractilegames.com/phobos-down/"><span class="invisible">https://</span><span class="ellipsis">www.fractilegames.com/phobos-d</span><span class="invisible">own/</span></a></p><p><a href="/tags/indiegame/" rel="tag">#indiegame</a> <a href="/tags/twinstickshooter/" rel="tag">#twinstickshooter</a> <a href="/tags/release/" rel="tag">#release</a> <a href="/tags/godotengine/" rel="tag">#godotengine</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a></p>
gamedev
<p>Sorry I've been AWOL.<br><a href="https://lispy-gopher-show.itch.io/nicclim" rel="nofollow" class="ellipsis" title="lispy-gopher-show.itch.io/nicclim"><span class="invisible">https://</span><span class="ellipsis">lispy-gopher-show.itch.io/nicc</span><span class="invisible">lim</span></a></p><p>Since I am encouraging all <a href="/tags/lisp/" rel="tag">#lisp</a> people into <a href="/tags/itchio/" rel="tag">#itchio</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> space (<a href="/tags/lispgames/" rel="tag">#lispgames</a> !) I uploaded a <a href="/tags/mcclim/" rel="tag">#mcclim</a> Map Editor tool so that I wasn't just-saying-things.</p><p>It's kind of cool but definitely exploratory.</p><p>I hope there can be even more commonlisp and *specifically* Common Lisp Interface Manager applications in itch.io. I guess the tags "common lisp", "common lisp interface manager" and "mcclim" should start to track.</p><p>Thoughts, criticisms, welcome.</p>
Edited 231d ago
<p>Join us in 12 days for our Godot Meetup @ IN-Berlin!</p><p>We had to move this meetup back by one week due to conflicting dates. We are sorry for any inconveniences caused by this and are looking forward to seeing you.</p><p>Friday, 29 Aug 2025, 19:00-22:00<br>Individual Network Berlin<br>Lehrter Straße 53, 10557 Berlin</p><p><a href="https://www.meetup.com/godot-user-group-berlin/events/310146413/" rel="nofollow" class="ellipsis" title="www.meetup.com/godot-user-group-berlin/events/310146413/"><span class="invisible">https://</span><span class="ellipsis">www.meetup.com/godot-user-grou</span><span class="invisible">p-berlin/events/310146413/</span></a></p><p><a href="https://discord.gg/Sm3CgrqqQa" rel="nofollow"><span class="invisible">https://</span>discord.gg/Sm3CgrqqQa</a></p><p><a href="/tags/berlin/" rel="tag">#Berlin</a> <a href="/tags/godotengine/" rel="tag">#GodotEngine</a> <a href="/tags/opensource/" rel="tag">#OpenSource</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/meetup/" rel="tag">#Meetup</a> <a href="/tags/hackspace/" rel="tag">#Hackspace</a> <a href="/tags/makespace/" rel="tag">#Makespace</a> <a href="/tags/godot4/" rel="tag">#Godot4</a></p>
<p>Worker Cooperatives in Game Dev webinar this Wednesday!!!</p><p>I'll be moderating a panel with our fantastic speakers from KO_OP, Baby Ghosts, Necrosoft Games, CoLab Collective, and Wild Blue Studios.</p><p><a href="https://www.eventbrite.co.uk/e/co-create-cooperative-business-models-for-the-games-sector-part-1-tickets-1535653082709?utm-campaign=social&utm-content=attendeeshare&utm-medium=discovery&utm-term=listing&utm-source=wsa&aff=ebdsshwebmobile" rel="nofollow" class="ellipsis" title="www.eventbrite.co.uk/e/co-create-cooperative-business-models-for-the-games-sector-part-1-tickets-1535653082709?utm-campaign=social&utm-content=attendeeshare&utm-medium=discovery&utm-term=listing&utm-source=wsa&aff=ebdsshwebmobile"><span class="invisible">https://</span><span class="ellipsis">www.eventbrite.co.uk/e/co-crea</span><span class="invisible">te-cooperative-business-models-for-the-games-sector-part-1-tickets-1535653082709?utm-campaign=social&utm-content=attendeeshare&utm-medium=discovery&utm-term=listing&utm-source=wsa&aff=ebdsshwebmobile</span></a></p><p><a href="/tags/coop/" rel="tag">#coop</a> <a href="/tags/coops/" rel="tag">#coops</a> <a href="/tags/workercoops/" rel="tag">#WorkerCoops</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/indiegamedev/" rel="tag">#IndieGameDev</a></p>
Edited 224d ago
<p>Things do get better. Let me tell you about my massive progress on Samerion Studio, my hopes for the future, and some ramblings about software engineering. Come accompany me in this maze?</p><p>This article marks 1 year of Samerion's Journal!</p><p><a href="https://samerion.com/journal/2025-11" rel="nofollow"><span class="invisible">https://</span>samerion.com/journal/2025-11</a></p><p><a href="/tags/samerion/" rel="tag">#Samerion</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/blog/" rel="tag">#blog</a> <a href="/tags/games/" rel="tag">#games</a></p>
<p><a href="/tags/radioforestrion/" rel="tag">#RADIOFORESTRION</a><br>Too lazy to record sound, but there's some progress there too. I will get less lazy I swear. Anyway I haven't seen sunlight for a month now, if you like this stuff you can buymeacoffee.com/j.g00da</p><p><a href="/tags/bevy/" rel="tag">#bevy</a> <a href="/tags/ratatui/" rel="tag">#ratatui</a> <a href="/tags/rust/" rel="tag">#rust</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/pixelart/" rel="tag">#pixelart</a></p>
<p><a href="/tags/lispygopherclimate/" rel="tag">#lispyGopherClimate</a> <a href="/tags/live/" rel="tag">#live</a> <a href="/tags/archive/" rel="tag">#archive</a> on-the-hour <a href="/tags/lisp/" rel="tag">#lisp</a> <a href="/tags/programming/" rel="tag">#programming</a> <a href="/tags/commonlisp/" rel="tag">#commonLisp</a></p><p><a href="https://communitymedia.video/w/kyq1eCA7Sr2wLVLnVukMCr" rel="nofollow" class="ellipsis" title="communitymedia.video/w/kyq1eCA7Sr2wLVLnVukMCr"><span class="invisible">https://</span><span class="ellipsis">communitymedia.video/w/kyq1eCA</span><span class="invisible">7Sr2wLVLnVukMCr</span></a></p><p>Lots of release announcements today</p><p>- <span class="h-card"><a href="https://climatejustice.social/@kentpitman" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>kentpitman</span></a></span> <a href="/tags/haiku/" rel="tag">#haiku</a> and commentary</p><p>- <a href="/tags/rogue/" rel="tag">#Rogue</a>'s <a href="/tags/gamedev/" rel="tag">#gamedev</a> and <span class="h-card"><a href="https://mathstodon.xyz/@dougmerritt" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>dougmerritt</span></a></span> , <span class="h-card"><a href="https://appdot.net/@mdhughes" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>mdhughes</span></a></span> , in some small way my <a href="/tags/nicclim/" rel="tag">#NicCLIM</a> and <span class="h-card"><a href="https://ieji.de/@vnikolov" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>vnikolov</span></a></span> [email protected] <br>- <a href="/tags/gof_ai/" rel="tag">#GOF_AI</a> by <a href="/tags/franzinc/" rel="tag">#FranzInc</a> ?</p><p>- <span class="h-card"><a href="https://emacs.social/@eduardoochs" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>eduardoochs</span></a></span> 's <a href="/tags/eev/" rel="tag">#eev</a> <a href="/tags/slime/" rel="tag">#slime</a> <a href="/tags/commonlisp/" rel="tag">#commonlisp</a> feature release</p><p>- <span class="h-card"><a href="https://mastodon.sdf.org/@masso" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>masso</span></a></span> 's great lisp article toot</p><p>- Last week's Tufts astrophysics common lisp bleeding edge 4D <a href="/tags/hpc/" rel="tag">#HPC</a> <a href="/tags/simulation/" rel="tag">#simulation</a> (and NicCLIM).</p>
Edited 215d ago
<p>🦨Our birthday is this month, so Blobun is on sale for 30% off (the lowest price yet!) Touch every tile in this casual puzzle game, and save money while doing it!<br>(also check out Blobun Mini - it's free!)<br><a href="https://store.steampowered.com/app/3284270/Blobun/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3284270/Blobun/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/328</span><span class="invisible">4270/Blobun/</span></a><br><a href="https://cyansorcery.itch.io/blobun" rel="nofollow"><span class="invisible">https://</span>cyansorcery.itch.io/blobun</a></p><p><a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/gamemaker/" rel="tag">#gamemaker</a></p>
<p><a href="/tags/monthlyrecap/" rel="tag">#MonthlyRecap</a> 2026-02</p><p>- Job hunting<br>- Saw some standup comedy<br>- Started watching Smallville<br>- Went to several bday parties and a baby shower</p><p>For <a href="/tags/starspark/" rel="tag">#StarSpark</a> / <a href="/tags/gamedev/" rel="tag">#gamedev</a>:<br>- Made a new KO graphic<br>- Updated the battle UI for the deck system<br>- Designing new map enemies<br>- Received some Star Spark fan art</p>
<p><a href="/tags/lispygopherclimate/" rel="tag">#LispyGopherClimate</a> <a href="/tags/live/" rel="tag">#live</a> 0UTC <a href="https://communitymedia.video/w/tF2sa14dgMasWzGt1PryDb" rel="nofollow" class="ellipsis" title="communitymedia.video/w/tF2sa14dgMasWzGt1PryDb"><span class="invisible">https://</span><span class="ellipsis">communitymedia.video/w/tF2sa14</span><span class="invisible">dgMasWzGt1PryDb</span></a></p><p><span class="h-card"><a href="https://climatejustice.social/@kentpitman" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>kentpitman</span></a></span> 's <a href="/tags/commonlisp/" rel="tag">#commonLisp</a> industry condition system for <a href="/tags/python/" rel="tag">#python</a> finally upped. <a href="/tags/video/" rel="tag">#video</a> <a href="https://gamerplus.org/@screwlisp/115731324866343200" rel="nofollow" class="ellipsis" title="gamerplus.org/@screwlisp/115731324866343200"><span class="invisible">https://</span><span class="ellipsis">gamerplus.org/@screwlisp/11573</span><span class="invisible">1324866343200</span></a> <- if you <a href="/tags/retoot/" rel="tag">#retoot</a> one 2025 <a href="/tags/peertube/" rel="tag">#peertube</a> about <a href="/tags/typechecking/" rel="tag">#typeChecking</a> half programs' local restarts, make it this one <3 <3 <3 <a href="/tags/programming/" rel="tag">#programming</a></p><p>sczm from <a href="/tags/emacsconf/" rel="tag">#emacsconf</a> <a href="/tags/slime/" rel="tag">#slime</a> <a href="/tags/python/" rel="tag">#python</a> <a href="/tags/maybe/" rel="tag">#maybe</a> viz Kent's presentation</p><p>My 2026 theme is sharing knowledgebases on <a href="/tags/itchio/" rel="tag">#itchio</a>. <a href="/tags/gamedev/" rel="tag">#gamedev</a> now that my <a href="/tags/leonardocalculus/" rel="tag">#LeonardoCalculus</a> <a href="/tags/emacs/" rel="tag">#emacs</a> just works. <a href="https://lispy-gopher-show.itch.io/leonardo-calculus" rel="nofollow" class="ellipsis" title="lispy-gopher-show.itch.io/leonardo-calculus"><span class="invisible">https://</span><span class="ellipsis">lispy-gopher-show.itch.io/leon</span><span class="invisible">ardo-calculus</span></a></p>
Edited 111d ago
<p><a href="/tags/radioforestrion/" rel="tag">#RADIOFORESTRION</a> <br>Who’s excited to play Python 4 on SnakeStation 6? They said there will never be Python 4, but here it is! Woah look at these graphics! It’s almost like a real snake!</p><p><a href="/tags/bevy/" rel="tag">#bevy</a> <a href="/tags/ratatui/" rel="tag">#ratatui</a> <a href="/tags/rust/" rel="tag">#rust</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/pixelart/" rel="tag">#pixelart</a></p>
<p>Hey hey! Guess who's got a lil <a href="/tags/kofi/" rel="tag">#Kofi</a> shop!!!</p><p>After yesterday's market I genuinely wanted to cry so bad (emotions are still very messy 4 me). I never thought people would look at my art with so much love, and even BUY MY PRINT??!!</p><p>So uhh... if you'd like to help me continue pursing my <a href="/tags/gamedev/" rel="tag">#GameDev</a> journey, please do consider buying my art 🖤 ❤️</p><p>edit: Boosts appreciated hehe </p><p><a href="https://ko-fi.com/imp3tuz/shop" rel="nofollow"><span class="invisible">https://</span>ko-fi.com/imp3tuz/shop</a></p><p><a href="/tags/blackart/" rel="tag">#BlackArt</a> <a href="/tags/mastoart/" rel="tag">#MastoArt</a> <a href="/tags/blackmastodon/" rel="tag">#BlackMastodon</a> <a href="/tags/blackfedi/" rel="tag">#BlackFedi</a></p>
Edited 211d ago
<p>Phobos Down BETA 0.1.0 is out now!</p><p>➡️ Steam: <a href="https://store.steampowered.com/app/2754880/Phobos_Down/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/2754880/Phobos_Down/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/275</span><span class="invisible">4880/Phobos_Down/</span></a></p><p>➡️ Itch: <a href="https://fractilegames.itch.io/phobos-down" rel="nofollow" class="ellipsis" title="fractilegames.itch.io/phobos-down"><span class="invisible">https://</span><span class="ellipsis">fractilegames.itch.io/phobos-d</span><span class="invisible">own</span></a></p><p>📄 Full announcement with change log: <a href="https://www.fractilegames.com/posts/20250908-phobos-down-01.0-beta-released/" rel="nofollow" class="ellipsis" title="www.fractilegames.com/posts/20250908-phobos-down-01.0-beta-released/"><span class="invisible">https://</span><span class="ellipsis">www.fractilegames.com/posts/20</span><span class="invisible">250908-phobos-down-01.0-beta-released/</span></a></p><p><a href="/tags/lowpoly/" rel="tag">#lowpoly</a> <a href="/tags/indiegame/" rel="tag">#indiegame</a> <a href="/tags/twinstickshooter/" rel="tag">#twinstickshooter</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/godotengine/" rel="tag">#godotengine</a></p>
Edited 210d ago
<p>🐿️just found out that those harry potter skins are almost $11??? instead of supporting transphobia, you can support transgender and get our puzzle game on sale for $6.99! I've made a graphic to compare</p><p><a href="https://store.steampowered.com/app/3284270/Blobun/" rel="nofollow" class="ellipsis" title="store.steampowered.com/app/3284270/Blobun/"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/328</span><span class="invisible">4270/Blobun/</span></a><br><a href="https://cyansorcery.itch.io/blobun" rel="nofollow"><span class="invisible">https://</span>cyansorcery.itch.io/blobun</a></p><p><a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/gamemaker/" rel="tag">#gamemaker</a></p>
<p><a href="/tags/lispygopherclimate/" rel="tag">#lispyGopherClimate</a> <a href="/tags/live/" rel="tag">#LIVE</a> <a href="/tags/technology/" rel="tag">#technology</a> <a href="/tags/podcast/" rel="tag">#podcast</a> <br><a href="https://communitymedia.video/w/vY4A9hxkZEQCe47UBASXFa" rel="nofollow" class="ellipsis" title="communitymedia.video/w/vY4A9hxkZEQCe47UBASXFa"><span class="invisible">https://</span><span class="ellipsis">communitymedia.video/w/vY4A9hx</span><span class="invisible">kZEQCe47UBASXFa</span></a></p><p><span class="h-card"><a href="https://climatejustice.social/@kentpitman" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>kentpitman</span></a></span> <a href="/tags/climate/" rel="tag">#climate</a> <a href="/tags/haiku/" rel="tag">#haiku</a> and note on <a href="https://climate.us" rel="nofollow"><span class="invisible">https://</span>climate.us</a></p><p><span class="h-card"><a href="https://mastodon.linkerror.com/@jns" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>jns</span></a></span> <a href="/tags/gopher/" rel="tag">#gopher</a> <a href="/tags/phlog/" rel="tag">#phlog</a> about <a href="/tags/vcfmw/" rel="tag">#vcfmw</a> </p><p>Mastodon <a href="/tags/lisp/" rel="tag">#lisp</a> happenings recently <span class="h-card"><a href="https://appdot.net/@mdhughes" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>mdhughes</span></a></span> etc<br><a href="/tags/emacsconf/" rel="tag">#emacsconf</a> proposal deadline is Friday!</p><p>Otherwise, I did lots of <a href="/tags/commonlisp/" rel="tag">#commonLisp</a> <a href="/tags/programming/" rel="tag">#programming</a> this week and will talk about the <a href="/tags/gof_ai/" rel="tag">#gof_ai</a> & <a href="/tags/deeplearning/" rel="tag">#DeepLearning</a> <a href="/tags/ai/" rel="tag">#AI</a> one, and maybe my spacetime-box <a href="/tags/nicclim/" rel="tag">#NicCLIM</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a>. </p><p><a href="https://screwlisp.small-web.org/fundamental/classical-ai-and-deep-learning-ai-difference-in-two-examples/" rel="nofollow" class="ellipsis" title="screwlisp.small-web.org/fundamental/classical-ai-and-deep-learning-ai-difference-in-two-examples/"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/fundam</span><span class="invisible">ental/classical-ai-and-deep-learning-ai-difference-in-two-examples/</span></a><br><a href="https://screwlisp.small-web.org/lispgames/spacetime-boxes-nicclim/" rel="nofollow" class="ellipsis" title="screwlisp.small-web.org/lispgames/spacetime-boxes-nicclim/"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/spacetime-boxes-nicclim/</span></a></p><p><a href="/tags/lambdamoo/" rel="tag">#lambdaMOO</a> <a href="/tags/livechat/" rel="tag">#liveChat</a> !</p>
Edited 202d ago
<p>So about the "game" I made yesterday in 4 Hours... it's on itch.io now and you can play it in the browser... not that it would be worth your time </p><p><a href="https://feytinggames.itch.io/4-hours-2-xmas" rel="nofollow" class="ellipsis" title="feytinggames.itch.io/4-hours-2-xmas"><span class="invisible">https://</span><span class="ellipsis">feytinggames.itch.io/4-hours-2</span><span class="invisible">-xmas</span></a></p><p><a href="/tags/godotengine/" rel="tag">#godotengine</a> <a href="/tags/godot/" rel="tag">#godot</a> <a href="/tags/xmas/" rel="tag">#xmas</a> <a href="/tags/happychristmas/" rel="tag">#happyChristmas</a> <a href="/tags/happyyule/" rel="tag">#happyYule</a> <a href="/tags/santa/" rel="tag">#santa</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/prototype/" rel="tag">#prototype</a></p>
<p>I finally got around to publishing my next open source <a href="/tags/godot/" rel="tag">#Godot</a> addon - Godot Curve Spawner.</p><p>A procedural spawning system that takes a Curve3D node as input and spawns 3D models or scenes alongside it in regular intervals. It can also calculate this interval based on BPM and velocity.</p><p>Get it here: <a href="https://github.com/lemilonkh/godot-curve-spawner" rel="nofollow" class="ellipsis" title="github.com/lemilonkh/godot-curve-spawner"><span class="invisible">https://</span><span class="ellipsis">github.com/lemilonkh/godot-cur</span><span class="invisible">ve-spawner</span></a><br>And give it a 🌟 while you're at it ✨</p><p>It currently requires Godot 4.5 (because of some of the new features like `@abstract` that I'm using).</p><p><a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/opensource/" rel="tag">#OpenSource</a> <a href="/tags/procgen/" rel="tag">#ProcGen</a></p>
<p>The <a href="/tags/fediart52/" rel="tag">#FediArt52</a> weekly art challenge starts Jan 1!</p><p>If you want to see all the prompts in advance, here they are. If you want to be surprised (or want a reminder), I'll post each week's prompt.</p><p><a href="https://docs.google.com/spreadsheets/d/1OwLXfAQwNituwwMo-J6pt9MdGpbfviy9qeeM7Orx0PQ" rel="nofollow" class="ellipsis" title="docs.google.com/spreadsheets/d/1OwLXfAQwNituwwMo-J6pt9MdGpbfviy9qeeM7Orx0PQ"><span class="invisible">https://</span><span class="ellipsis">docs.google.com/spreadsheets/d</span><span class="invisible">/1OwLXfAQwNituwwMo-J6pt9MdGpbfviy9qeeM7Orx0PQ</span></a></p><p><a href="/tags/drawing/" rel="tag">#drawing</a><br><a href="/tags/painting/" rel="tag">#painting</a><br><a href="/tags/sketching/" rel="tag">#sketching</a><br><a href="/tags/ink/" rel="tag">#ink</a><br><a href="/tags/writing/" rel="tag">#writing</a><br><a href="/tags/poetry/" rel="tag">#poetry</a><br><a href="/tags/gamedev/" rel="tag">#GameDev</a><br><a href="/tags/crafting/" rel="tag">#crafting</a><br><a href="/tags/prompts/" rel="tag">#prompts</a><br><a href="/tags/writingprompt/" rel="tag">#WritingPrompt</a><br><a href="/tags/drawingprompt/" rel="tag">#DrawingPrompt</a><br><a href="/tags/music/" rel="tag">#music</a><br><a href="/tags/digitalart/" rel="tag">#DigitalArt</a><br><a href="/tags/art/" rel="tag">#art</a><br><a href="/tags/illustration/" rel="tag">#illustration</a><br><a href="/tags/fediart/" rel="tag">#FediArt</a><br><a href="/tags/mastoart/" rel="tag">#MastoArt</a><br><a href="/tags/traditionalart/" rel="tag">#TraditionalArt</a></p>
<p><a href="/tags/radioforestrion/" rel="tag">#RADIOFORESTRION</a> is a game where you can fight radiation and trees (data structure).</p><p><a href="/tags/bevy/" rel="tag">#bevy</a> <a href="/tags/ratatui/" rel="tag">#ratatui</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a></p>
<p>🦉 <br> 🍋🌽🕊🌿 🐬🌱 🥦 🪵<br> 🍐 🦢🦢🦭 🐛🐛 🍈 🪷🌲 🍑<br> 🌷 🦀 🫐 🦃 🥥🦢 🪰 🐡🐥 🥜<br> 🌹 🍏 🪳 🌾 🦭 🐣 🌳 <br> 🦃 🐋 🥦🌱🦀🪱 🕸 🪳 🐙🫐 💐 <br> 🐚🍃 🎄 🍃🕊🕷🌱 🌻🍀 🥒 <br> 🧚 🍋 🐋 🐣🐙 <br><a href="https://screwlisp.small-web.org/lispgames/NicCLIM-example-html-table/" rel="nofollow" class="ellipsis" title="screwlisp.small-web.org/lispgames/NicCLIM-example-html-table/"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/NicCLIM-example-html-table/</span></a><br>Not an overly heady <a href="/tags/commonlisp/" rel="tag">#commonLisp</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/devlog/" rel="tag">#devlog</a> <a href="/tags/example/" rel="tag">#example</a> for my <a href="/tags/nicclim/" rel="tag">#NicCLIM</a> (Using <a href="/tags/mcclim/" rel="tag">#McCLIM</a>) . </p><p><a href="/tags/programming/" rel="tag">#programming</a> <a href="/tags/html/" rel="tag">#html</a></p>
<p>the first edition of my resource on the itch.io situation and internet censorship more broadly now exists! It is still very incomplete and I'd be grateful for any feedback you may have. The pdf is available at: <a href="https://lux44.itch.io/itchio-and-internet-censorship" rel="nofollow" class="ellipsis" title="lux44.itch.io/itchio-and-internet-censorship"><span class="invisible">https://</span><span class="ellipsis">lux44.itch.io/itchio-and-inter</span><span class="invisible">net-censorship</span></a> and I will also have some prints of it to distribute at <a href="/tags/39c3/" rel="tag">#39c3</a>. (<a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/nsfwgamedev/" rel="tag">#nsfwgamedev</a>)</p>
Edited 104d ago
<p>The judgment on this face... <img src="https://neodb.social/media/emoji/mastodon.social/blobcat.png" class="emoji" alt=":blobcat:" title=":blobcat:"> </p><p>Bit by bit, I'm adding new cats and variations to my cozy puzzle game. More coming soon! ✨</p><p><a href="/tags/indiedev/" rel="tag">#IndieDev</a> <a href="/tags/gamedev/" rel="tag">#GameDev</a> <a href="/tags/cozygames/" rel="tag">#CozyGames</a> <a href="/tags/puzzlegame/" rel="tag">#PuzzleGame</a> <a href="/tags/indiegame/" rel="tag">#IndieGame</a> <a href="/tags/madewithunity/" rel="tag">#MadeWithUnity</a> <a href="/tags/cats/" rel="tag">#Cats</a> <a href="/tags/wholesome/" rel="tag">#Wholesome</a> <a href="/tags/solodev/" rel="tag">#SoloDev</a> <a href="/tags/catgame/" rel="tag">#CatGame</a> <a href="/tags/casual/" rel="tag">#Casual</a> <a href="/tags/unity/" rel="tag">#Unity</a> <a href="/tags/steam/" rel="tag">#Steam</a> <a href="/tags/cute/" rel="tag">#Cute</a> <a href="/tags/chill/" rel="tag">#Chill</a> <a href="/tags/catsofmastodon/" rel="tag">#CatsOfMastodon</a> <a href="/tags/lowpoly/" rel="tag">#LowPoly</a> <a href="/tags/3dart/" rel="tag">#3DArt</a> <a href="/tags/gamedevmastodon/" rel="tag">#GamedevMastodon</a></p>
<p>The Rust powered open source game engine Bevy just released Bevy 0.17.</p><p>What's new? How about Ray Tracing, DLSS, new UI library feather (bringing the editor one step closer to reality) and more.</p><p><a href="https://gamefromscratch.com/bevy-0-17-released/" rel="nofollow" class="ellipsis" title="gamefromscratch.com/bevy-0-17-released/"><span class="invisible">https://</span><span class="ellipsis">gamefromscratch.com/bevy-0-17-</span><span class="invisible">released/</span></a></p><p><a href="/tags/gamedev/" rel="tag">#gamedev</a> <a href="/tags/indiedev/" rel="tag">#indiedev</a> <a href="/tags/rustlang/" rel="tag">#Rustlang</a></p>
<p>My personal experience as the sometime operator of a 1980s Xerox photocopier</p><p><a href="https://screwlisp.small-web.org/lispgames/wicked-problems/" rel="nofollow" class="ellipsis" title="screwlisp.small-web.org/lispgames/wicked-problems/"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/wicked-problems/</span></a></p><p>Notes about <a href="/tags/usability/" rel="tag">#usability</a> <a href="/tags/design/" rel="tag">#design</a> from Winograd and Adler's Usability ( <a href="/tags/bookstodon/" rel="tag">#bookstodon</a> ) relevant to my <a href="/tags/nicclim/" rel="tag">#NicCLIM</a> <a href="/tags/commonlisp/" rel="tag">#commonLisp</a> <a href="/tags/gamedev/" rel="tag">#gamedev</a> .</p><p>Introduces design's wicked problems and the implications for what design even is, conveyed by the book via a series of c. 80s case studies.</p><p><a href="/tags/softwareengineering/" rel="tag">#softwareEngineering</a></p>
